![]() In other words, you can make the best looking terrain or scene, but without quality materials it will lack dramatic visual appeal.īoost your arsenal with classified techniques employed by the QuadSpinner Foundry, where the alchemy of complex and highly unique materials is top priority. The shape of any object is altered by the shape perception added by the material. Please check individual repositories for additional notes on how to contribute.Quadspinner Materials: Your Secret Weapon Vol 1&2.If you want to make a larger contribution, such as a change or addition, fork the repo in question and create a pull request. ![]() If you have comments, suggestions, or found a bug, open an issue in the related repo.However, the core concepts still hold true. This book was published nearly a decade ago, so please keep in mind that the software Vue has changed in some ways, and certain obsolete methodology may not apply. This version of the book has been open sourced to provide educational purposes by the author. Realism in Vue - Open Sourced for the community You can use it for commercial use, modify and distribute the files as long as you link back to or attribute this repository. Vue Legacy Open Source AssetsĪs a “thank you” to all the thousands of users who supported QuadSpinner in its infancy, we have open sourced our material, MetaNode, and function library under the Creative Commons Attribution 4.0 International license. Script SamplesĮxample scripts to help learn the Gaea automation tools. QuickstartsĪll quickstart scenes included with Gaea. Projects GaeaĪll open source projects related to the Gaea terrain creation software. ![]() QuadSpinner is dedicated to involving the community in all our projects, and our GitHub repositories contain several useful projects where you can contribute to the future of Gaea. ![]() GitHub Profile Welcome to our Open Source projects! ![]() The central entrypoint for all QuadSpinner Open Source Projects. ![]()
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